Cut tool seems to be inherently snapped to the center point(grid) for no apparent reason... This affects only the left viewport whereas cutting using the other viewports work just fine. I checked the settings and snapping is definitely turned off. Things i have tried: - Restarted 3ds max - Convert to editable mesh then to…
I want to sculpting my object but it Always write me that I need to cleanup the object and I fix all the problem that the cleanup tool sent me what can I do? https://cdn.discordapp.com/attachments/272337666916483072/299226241742012436/unknown.png…
Hey guys I have a simple shape that I am UV'ing, while i know the current UV layout will work for what I need to do. I'd like to see if i can learn some tips on cleaning up my UVS this is the shape these are the UVS some of the issues that I'm facing On the image on the left, the UVS are rotated - everytime that I use…
I have just finished my character demo reel for a competition (The Rookies), so excited to share it with you guys! https://vimeo.com/168459001 If you like my work, feel free to visit my entry and vote for me. That would be very much appreciated. Here is my…
- After two months of intensive work and sharing, Reallusion and Polycount announce that the iClone 2016 3D Character Design Contest has finally come to an end with dozens of incredible character entries that have helped rewrite the 3D character design rules. 3D character design has proven to be one of the most challenging…
I am considering upgrading to the 1080gtx. I am currently running a rather bad card 680GTX which has problems with maya. I do play video games and do 3D work as well as the price for quadros are pretty pricey. What I am wanting to know how many polys or a rough estimate of how many polys can be in the viewport before…
@Nyongoros Everything you see was made in 3ds max 2016, in fact the images are screenshots of the standard viewport. @MaxHoek Thank you for the feedback, it really helps. It's hard to match the sharpness of some edges, i'll do my best! B) @Jesse Walsh I love your piece, nice job!
Hi, so This is pretty much my first time putting my work online so, I apologize in advance for awkwardness in general. Critique is welcome, though I do ask that you try to keep it constructive. model Maya - Substance Designer - Substance Painter - Photoshop/Illustrator - 2016 model Maya - Substance Designer - Substance…
I think that cemetery inspired the design of a similar one in Vampyr - the Stonebridge Cemetery:https://youtu.be/Id95f_m01TU?list=PL90YOFBe2p0wXacO5gsprLyxZSphLFyQ7&t=2089https://cdnb.artstation.com/p/assets/images/images/011/793/053/large/quentin-zoude-vyr-art-qzoude-cemetery-07.jpg?1531424001
oh and by the way. This is how everything started. We saw this concept around christmas 2013. We immediately thought about how cool it would be to have a racing game with this kind of badass cars. So I started blocking something out that looked like it. artwork from station02:…