At elite3d we are currently
looking for a Lead Artist who is ready for the challenge of leading a team of
artists in an AAA project. Key Responsibilities: • Maintain direct contact with the client to plan resources and solve any
possible doubts • Maintain a creative and technically high quality standard for the project…
Hi everyone, I started learning Substance Designer myself and recently created a stained glass material. I'd like to hear some feedback on the final material and learn some possible ways for improvement. My intention was to create some beautiful blue-colored stained glass material with a unique pattern in Substance…
Hello! For this entry, I will be creating a skin for Swain based on a modern urban aesthetic. Swain was released over 7 years ago, but he's a bit low on skins (only 3!) and I feel that his identity could be explored more. Swain strikes me as a sophisticated and collected individual, and it makes sense that he would dress…
Tequila Works in partnership with a MAJOR PUBLISHER is looking for exceptional art talent to contribute to a new experience in the new IP universe. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. The Senior Animator is vital in establishing, creating…
I'm trying to create a particle effect using cascade that has particles that spawn over a volume. I was able to get this working by adding the "initial Location" module to the emitter and and defining the volume. However the particles spawn uniformly with in my "cube". Is there any way to make their alpha values, size or…
I want to spawn foliage (mainly moss cards and some mushrooms ive made) on some rocks within the rock material I have set up. Basically wherever the moss texture is, I want there to be moss cards that spawn. How would I go about this? I dont think I can use the same setup for spawning foliage on a landscape.
Hi guys, I have an issue with a Mesh particle I created. It's a missile that's intended to collide with a vehicle used from the free vehicle demo. Once it collides with it, I used an EventReceiver Spawn to spawn an explosion. It collides fine in the editor and whenever I press Start Level in Cascade but once I Play or…
Hi! I'm super new to Substance Painter and baking and pretty much 3D Modelling in general. Yesterday it took me a whole day trying to figure out how to bake from high poly to low model. I finally figured that out but am getting these annoying stains on my mesh after baking. I'm calling them projection stains but not really…
Hi I am creating a project where the player spawns in a car and the camera facing his back.Can anyone help me spawn him in a car at the beginning? Thanks
Hello! Some friends and I are working on a small game and we've run into an issue with KActors and a barrel. The geist of it is: Player walks up to trigger. Trigger spawns KActor Barrel. If player walks back to trigger, another barrel spawns. Basically we can't get a KActor to spawn from the Actor Factory and don't know…