This is a character design I am currently working on. I have been focusing on learning subsurface scattering for the skin. Also, this is my first attempt at transferring normal maps from Z-brush to a lower poly mesh in Maya. Any feedback you can offer would be greatly appreciated. Thanks!
Happy Friday guys! I've been working this one a while and I think it's about time to get some feedback. Ended up deviating from the concept slightly because of personal preference but I liked the look overall and wanted to stay relatively close to the original idea. As the title implies I had to do some painstaking PS…
Hi you guys, I was wondering if any of you fellow artists could give me some solid feedback on my current artstation portfolio. I would like to Improve it before sending it out. https://www.artstation.com/lucasweij
Hi everyone! I've finally (mostly) finished off an old project, and its time to get some outside feedback cause I'm at that point where I've lost the ability to be critical. Anyways, I've created a bit of a medieval battle axe here, so let me know what you think! Good or bad, all feedback is welcome :) I have a ton of…
Hi everyone! I decided to give the Dota 2 workshop a try and I started with some weapons. I'm moving now into more elaborate items and I would love some constructive feedback that will guide me towards the right direction (about art style and presentation is preferred). Antharias Workshop Thank you for your time. -…
Hi guys! So I've taken some of the suggestions I've gotten here and from colleagues, and edited together a new, shorter demo reel with more game-centric animations. If you could offer any additional feedback and assist in refinement, I'd be greatly appreciative :) [vv]132058963[/vv]
Hey, I've been doing some quadruped animations lately and here's what I have so far for an animation vignette of a goat's transition from trot to gallop. Any feedback/critic would be useful. https://syncsketch.com/playground/1ee65a84749e4c8f90118ebf1bade9c2#126218
Hey there. I've been working on improving my anatomy knowledge, watching tutorials by Rafael Grassetti, reading Zarins Uldis, Kondrats Sandis - Anatomy for Sculptors, Understanding the Human Figure, I also looked at a bunch of écorchés and scans. My goal is to create something worth showing in my portfolio basically. The…
Hello all, I made this character design for an upcoming game and would like some feedback before moving on. Still need to do a few details, retopo, rigging..etc https://www.artstation.com/artwork/baXW6g