Updated Wanted to do a stereotypical human style spacecraft. Working on the textures n whatnot now. Feedback is very much welcome. 308770 polys Concepted and built with 3dsmax
Hello people, i've been lurking a lot but this is pretty much my first post. I've modeled a house with 3dsmax and rendered in vray and would like critics on this, the design is by Simeon Patarozliev
So I started unwrapping in Headus UV layout and now when I export mesh into 3dsmax back as an obj I get this weird shading issue. I don't know what it is.