A few things... 1) The outer spline is a bit messy, some of the outer teeth on the sprocket have double verts which is going to cause problems. 2) You need a plan for the edges connecting the two pieces together. 3) Centering the pivot point should help you align, rotate and duplicate pieces so they are mathematically…
Hey there! It's cool that you're specifically looking for lighting feedback, and it's equally as cool that you're taking a lighting for games class! What engine are you using? This might help inform critique. Are you able to adjust your composition? Looking down on the flat expanse isn't helping to establish depth, and…
Curve editor is a tool you will need to use a lot, I don't care what the posters above say :) It's something you'll want to just leave open on the 2nd screen or down below whenever you're past the blocking stage. Like Slipsius said above it is not a tool you animate "in", you animate in the viewport, but you will also end…
Worms AND BON JOVI, holy crap sign me up! :D Well I finally got over this damned flu and dove in and started coding today! Now that i'm looking at this project as an actual game it's pretty exciting to work on for long stretches. Easy fix to that max speed bug, i was checking world x velocity against max speed, not local…
UPDATE - MAY 1st 2015 Today I finished the second big scene of my movie and started right away with the third scene. The prgress I make is good. I am in time scedule. But in this little update I just want to talk a bit about light - a torchlight. First, I show you a short clip, so you can watch my torchlight in action ...…
wow this stuff is looking really nice. I can give you a hand with UDK if you have any questions just PM me or post on the technical talk in the UDK section there are a lot of people on their with a lot of skill. Also get onto http://forums.epicgames.com/forumdisplay.php?f=366 the UDK website if your not already, there are…
Hi Andrew, here is my attempt at finding quad diagonals. It's very far from perfection and absolutely not optimized, but I hope it helps anyway. Just select a bunch of faces and press "Select!", it tries to find and select diagonal edges on most squared tri-couples. If no faces are selected, it works on the whole Editable…
We all get stolen from Blaizer, while it's terrible and all that, it's even worse to live in fear of it like you seem to do. That's a rather sad attitude. Let them plagiarize, what are you afraid of, copies will always be cheap copies and never as good as the original and god knows potential retards have hundreds of other…
Getting this party started at last, part two of my intro thread here. This is a somewhat random jumble of my work over the past several years. I've included a couple traditional media pieces in the album. Both the pen & ink and charcoal used photo reference; my illustration instructor Jim DeWildt used to say if you can…
Project Name: Description: WarScathed is a new FPS currently under construction, the year is 2091, World War IV has broken out, and the Russian Revolution has started again. It is the job of the European Commandoes to take back Germany and resore peace in the east. The player controls a squad of four european commandoes in…