SENIOR 3D ENVIRONMENT ARTIST Romero Games is looking for a Senior 3D Environment Artist to join our team and help us bring new video game worlds to life. Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland. We create AAA games and craft genres. Our team brings decades of experience to the table…
Unwrapping in Blender goes as follow. Switch to edit mesh node (Tab) > go to edge selection mode (2) to select edge loops alt+ click or click start edge and then Cntrl+click an end edge or just (shift+click) edges one by one. > use ctrl+E to open edge menu and "mark seams" those selected edges. Or you can just select UV…
Alrighty, posting the process I used to get this done...I'll post a write up first and then a more straight to the point list underneath. Long : 1. First, I created the base mesh for the body in Maya. I did a quick simple blocking out of the forms and brought it into Zbrush. Here I stayed in the 1st Sub-D and just adjusted…
Hello there, To quickly introduce myself, I'm a former big dota player who felt into 3D modeling for games a week ago or so. To be honest, I'm currently really passionnate about this and i really can't understand how i didn't noticed this my entire life. Since i have 6 free months to spend, i can involve myself alot into…
Hey everyone, I have just started a sabbatical in order to improve my skills related to game art! I am extremely excited and I would like to share my progress with the community here. Compared to the quality of work I see on here and other Websites, I know I have a lot of improving to do. Improving by way of daily,…
The Digital Animation & Visual Effects School at Universal Studios Orlando (The DAVE School) is expanding its faculty for its new Gaming Program. The Gaming Program is designed to give each student practical and thorough exposure to each of the major disciplines needed for game art content creation. This includes games…
Hello everyone, this is my first post on polycount. I haven't really ever shown any 3D work online but here's a first. These are mainly for my portfolio as I try to find another job. I used to work at EA on Need For Speed as an environment modeler, but I'm looking to do characters now. Also **this is kind of a cheat, as…
Hi everyone! This is my first post on Polycount and if you have time I would really appreciate it if you read my first post. I could use strong community feedback of experienced game designers and artists in the next coming weeks. I was a 3D artist at an Advertising Firm where I used Cinema 4D and Octane Render Engine to…
I was hoping to find someone here that's gone there and taken their curriculum. My career focus is on 3d modeling and texturing, but after viewing numerous 3d job descriptions it seems that most places are looking for a jack of all trades type of employee. i.e, a 3d modeler that can work on characters, can draw…
Hello, If you are a CG studio or individual developer and need cost effective staff or just want to expand your team then it should be interesting for you! About Us: We are a solid professional team made of experienced 3D Artists looking for interesting projects in game environment and character creation, animation for…