What is Recruits: Recruits is a Single and Co-Op player game where the players take charge of the Army's newest soldiers to fight the war against their deadly Enemies. Recruits will combine fast action shooting with teamwork and courage to bring the brutal reality of war, and an exciting gaming experience, to the player.…
Hey guys! a couple of days ago I came across a similar post about getting portfolio feedback, and there were a lot of useful tips and people sharing their experiences, so I thought I'm gonna give it a try. Especially because I'm gonna start applying for a job in the next couple of days. So I'm a student and trying to get a…
I'm working on a model of the XM25 CDTE airburst grenade launcher. Right now I am working on the fire control (scope) and I was looking for hours but I could not find any detailed picture where the back side of the fire control is visible... This weapon has been featured both in Battlefield 4 and Call of Duty MW3, and the…
Hi everyone, I've been working on my portfolio for quite a while and now that I've updated my website I'd love to get some feedback on both.Ideally I'd hope to get a job as a prop, vehicle or weapons artist as hardsurface modelling is what I'm best at.I tried to keep the quality the assets as high as I could but I'm not…
Hey everyone, I am currently working on taking a car I've modeled in its fairly new state, and converting it into a sort of Mad Max style weaponized racer for integration into a little racing game project I am part of. Eventually, it will look something like this concept I made really quickly. So far only the weapons are…
Hey all! I am a long ways away from having my portfolio updated, but wanted to start a thread showcasing some of the many props and assets I did for Transformers: War for Cybertron. I've still got a lot of High Poly to showcase as well, which I will try to get up before too long. My responsibilities were mainly focused on…
Greetings! I was shown a 3d model of Lightning from Final Fantasy 13 that was redone for Dissidia 012 (awesome game), and I was inspired to recreate a different character from that game as a low res/psp res model. I really enjoy low poly stuff, and am trying to get better at texture painting, so any and all critiques are…
Hello all! This is my official submission for the Polycount CS:GO Weapon finish contest. First a little background on my idea. Since this is a 70's / 80's Sci Fi theme I immediately thought of the movie I watched repeatedly as a kid, Infra-Man (1975). This was a fairly low budget Superhero movie where the Protagonist…
The concept was to make a post apocalyptic character that will suit the previous weapon model I made. I modeled the base in Maya 2016, sculpted some of the parts in Zbrush, made cloth in Marvelous Designer 5 then I polished it in Zbrush, all base materials were made in Substance Designer and I finalized it in Substance…
As I finished my first set for the Agitha Knight, I'm starting a second set for the Mason side of things. I am not sure if I am going to make a Heavy Crossbow or a Light Crossbow, the Heavy Crossbow is a heck of a lot more work due to making the wind up spinner/moving parts, , and it's the last item you unlock in the…