Rockstar North is currently seeking a highly talented Junior Tools Programmer. Responsibilities The role will involve end user support and maintenance of all aspects of the export pipeline within the studio. Qualifications * Strong end user documentation writing and communication skills * Familiarity with C# * Familiarity…
And en Espanol: "Ay way!" But looks good JJ. Keep at and in the end, your character and mine will go at it in a massive battle of great magnitude that will blow the planet away!.....maybe....idk....
Hi, Everytime I want to start a new project, I always end up giving up because I never know how to start or how to proceed. I did a bunch of tutorials (Youtube and Digital Tutors) where I had to model (sculpt) different assets (LP and HP) and these tutorials were okay because I learned how to use 3DSmax and Zbrush (a…
So I'm working on a school project to create an environment in UDK so far we've mostly been working on terrain textures and a bit on tree textures. By the end were going to have a full scene with trees, terrain, ground clutter, larger models like run down houses in my case, and of course a custom skybox They're going to be…
This was my first time using UDK and this project is for my Environment Production module in my second year Games Art course at Teesside University in England. I had other modules on the go and this got left behind so I ended up doing it all in about 25 days. The deadline is tomorrow and I have written work/files to sort…
s1dK: Sorry for the delay but I ran into trouble trying to reactivate my max 2012 license. apparently the 2012 version removes the script from your local folder giving it the error when launched. Go to C: \Users\"your user name"\AppData\Local\Autodesk\3dsMax\2012 - 64bit\enu\UI\usermacros and drop the BendOfBrothers.mse…
Knowing that this may have originated from HoTS gives the needed context IMHO - and I think this perfectly illustrates how something that may be relevant for a very specifc (and somewhat hacky) edge case is not to be taken as gospel, and can end up costing time and ressources. I personally didn't take part in the…
Further progress on the texturing. I feel like I like where it's gotten to here, and am confident in continuing on a set amount of models. I do notice there's some distortion on the top of the corner pieces here so more touching up the uv's for me. I attempted to do nails going across but I opted to not do them at this…
Hello everyone! I wanted to share this with the Community. It's a collection of blueprints I created that are designed to make level design, blockout, and updating as quick as possible. There are 9 different blueprints that can be used for a broad variety of things, anywhere from deforming mesh, to duplicating assets…
nope. its still a sphere, the shapes inside self occlude but the actual edge of the geo does not change, it also says its extremely expensive and only used on high end specific situations. very convincing from certain angles, but having that turned on everywhere on a console game would melt most tech artists minds. You…