Hello... I tried to create cloth, but every time I try - the output is total garbage. Where can I find good tutorials of how to create cloth with opacity and torn edges? Please help me, along with organic this is what I mostly wanted to create... Help...
My biggest question is how does the lowest detail object have the same UVs as the main object? Do you lay out UVs on the original and then duplicate the object and remove edge loops etc to create the next LOD and so on? This may be pretty simple but I just have no experience in creating them.
Hey, I making a prop which is covered in foliage, mostly leafs. And its my 1st time creating any type of vegitation. Editing a photo reference seems the quickiest and handiest way for creating the foliage, but does sculpting the leaf out in zbrush and polypainting it give greater results? Cheers.
I just thought of something... Why not start a list of Environment objects to model for practice? SO! The following is what I need from YOU, the polycount community, if you would be so kind: - List of Basic, yet challenging objects to create. - List of Intermediate objects to create - List of Advanced objects to create
Hey, Where I'can create bpr maps in 4r3? I would like to export my zproject subdivided in many different layers in photoshop. I remember that in the 4.0 version whe're able to split (with the create maps function in the bpr panel) the entire object from the background. Thanks a lot John
Hi everyone, im having a strange problem when creating my second smart material texture, the first one work just fine, but when i created another texture of any material type it create a blurred image Attachment not found. anyone have clues?Thanks in advance.
Trying to create a bunch of foliage assets for my scene. I am familiar with speedtree and will probably use that for the majority of the work. But is there anything I should be looking out for from a technical side in terms of optimization? What's the best, most efficient way to create a bunch of foliage assets thats not…
Create custom content for Chivalry: Medieval Warfare Torn Banner Studios now has a Steam Workshop up for their popular title Chivalry: Medieval Warfare, allowing players to download user created maps or to even create their own. For more information head on over to the Chivalry: Medieval Warfare Workshop page.