Hello I need a freelancer who can create a small anime cartoon show trailer or intro.Time limit will be mentioned and will pay for this project.Please contact me on my personal email archimondes1992@gmail.com the project will begin from 22nd december 2018 or 2nd january 2019 and the quality will be something similar to the…
Hi Polycount, I have a doubt about 3d Studio Max. I installed months ago the 2014 version and I notice that I can't see the normals faces flipped like I usually see them on the 2013 version. The faces were black not transparent and that don't help to detect problems with the normals. I have already turned on the Backface…
Hey! I'm following "wenda111287's" terrain tutorials and I've reached the point where I need to import the height map back into Mudbox. I'm using the "sculpt model with displacement map" feature but I seem to be missing the advanced -> multiply option which I really need to make it work. I'm using Mudbox 2011 so I was…
I imported a head model I had been working on in Maya 2010 over to Maya 2013, and when it came time to experiment with texturing, the model would not UV correctly. Even though I had already laid out the UV's, when I looked at the model, the texture was not showing up as it should: Can anyone help me with this? I can send…
Hey everyone, since there is another delay in Unearthly09, im going to speed model a new car. Freshen up on my car modeling techniques. Decided to model a Lotus Evora, at a an in-game poly count. Which would be around 20-25k with tires and interior. So its a REALLY good in-game model :P. I started sunday just gather…
Following on from the Retrogasm 2018 competition, I'm going to pick up my entry of Lenneth from Valkyrie Profile (PS1) from where I left off as I was unable to complete it in time. I knew it would be a tough call to finish alongside everything else I had going on, but I always had the intention of finishing or further…
"I have known Jo Ann Miller for many years. Several years ago, she introduced me to the Directory of Illustration and pointed out its virtues. I have an overarching promotion and advertising program and I decided in 2011 to dip my foot in the Directory's book and online platform. I told Jo Ann that, in all candor, this…
This is mopknit: http://polycount.com/discussion/55987/mopknit-v1-1-for-maya So sometimes when I use this plugin on an object, I get this error: " file: h:/maya/2016/scripts/mopKnit.mel line 34: This command requires at least 1 arguement(s) to be specified or selected; found 0." This particular incident happened when I…
Your uv and smoothing group setup looks fine to me. So does your normal bake. I think the main problem here is that xoliul shader doesn't work properly with max 2013+. I had similar problems some time ago when I tried it with max 2014 I think. http://www.laurenscorijn.com/future-xoliulshader-support.html Try Marmoset2 or a…
Hi ! I didn't know about this thread on Polycount but it looks very interesting and motivating for me, as I'm trying to improve myself and hoping for constructive feedback. I'm planing to rework a batman model I was not realy happy with. You can see former version here :…