I think the issue here is that you arent really pushing your values. If you look at this comparison between your sword (on the left) and theirs you'll notice that their shapes read better due to the fact that they have much clearer highlights and shadows and an overall higher range. Adding some color variation wouldnt hurt…
Trying out some different strokes/mediums in Corel painter. Kinda like how strange this one turned out. Easy axe drawing for fun: Excuse the shitty chimney. Probably gonna retool this comp. Early bunny sketch Damn my stuff has been getting gritty lately.. Fucking strange sword:
Can't tell if that's sven or wraith king... QQ; The fur makes me think wraith king, the sword looks like it could belong to either, and the horns make me think of "year of the ram" or sven. I'm sure it'll be cleared up with textures, since their palettes are very different. But I still don't know who this is supposed to…
I decided to finish another piece I was doing before I continue with the sword, just the basic gun that seems to be standard in every portfolio. Here is my high poly model, I'm currently UV mapping the low poly that ended up at around 1950 triangles i think. 1024x1024 color, spec and normal.
lol, looks cool, and looks like more fun that what im modeling (clouds intrecuit 6-piece sword) its annoying, but the one thing i noticed is that the front legs look.... more likethey were just streched out of the body, rather then actual legs, but if thats what ur going for then...nice work ^^
[ QUOTE ] I really want to see my suppressed gay erotic fantasies about men in skin tight, primary colored cat suits saying cheesy lines, carried out on the big screen. That whole sword growing bigger thing, thats HAEWT! [/ QUOTE ] wahahahahahhaahahhahah you said it all vig. you said it all.
i m looking to create a animated distortion effect that they used in games like bayonetta, devil may cry and ninja gaiden 2. like the trailing effects of the sword and shockwave when charging for a strong attack in bayonetta. I ve heard about methods like using motion blur, but thats a post effect. im looking for a more…
Hey guys, newcomer here. I'm a friend of ike, and he suggested me to try my hand at some concept stuff! First one up is sven. some ideas just thrown around. edit: for the record the sven sword on the back isnt supposed to be there on an actual model, its just there to show that the brown stuff is a sheathe Previous…
A half demon, half human soulcollector. Thought this charachter could belong in a game like Oblivion. This was a school assignment and probably put down around 70 hours on it from concept to final model. There are still a few things to fix but time was up... I'm sorry that I hadn't more time to work on the sword for…
Hi all, Over the holiday break I dusted off an old sculpt and finished this as my first character of 2017. I wanted to create a high ranking cultist character who primarily uses scrolls and a rune etched sword to focus offensive magic. I had a good time working on him. I hope you like how it turned out. model