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looking for methods to create distortion effect in 3dmax

polycounter lvl 16
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onionhead_o polycounter lvl 16
i m looking to create a animated distortion effect that they used in games like bayonetta, devil may cry and ninja gaiden 2. like the trailing effects of the sword and shockwave when charging for a strong attack in bayonetta.

I ve heard about methods like using motion blur, but thats a post effect.

im looking for a more realtime effect.

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