hey specter i had your problem a while ago, there are tutorials i believe on the autodesk area site for cat which explain just this. what your looking for is global weighting which you need to keyframe NOTE: local weighting allows you to define the weights of a layer on specific bones it helps to enable layer rig coloring…
Hey Polycount, it's been a while since I've posted anything. Back in like first year of college I started this cat model I never finished, and I decided to revisit it and finish it, but in the process of trying to get the right shapes and forms, I completely fucked up my topology beyond belief. My problems are twofold:…
the whole thing stardted when i had a appendicitis, it got cured medicamentally my grandma hat a theory of if something that should heal the normal way (or cut out ),often related to atter, harm the full system . (my greatgrandmother hat a bad ear inflamation and hat her ear full of atter, after getting peniciline agaist…
So F this! http://www.cnn.com/2006/TECH/05/11/grand.canyon.skywalk/index.html 15 seconds is a long time to contemplate your imminent end of existence. Obviously it'll be pretty safe, but I'm a pussy.
My main advice would be to A) Work on a far lower sub division layer until such a time that you find you cant add anymore detail, then, only then up the sub div layer and so on and so forth. Working in a very high SD layer right off the bat will almost always lead to that squishy look. B) study facial anatomy, particularly…