I much prefer the drawing to the digital. I don't like the wide-open leg stance you gave her. Plus the thicklines and colours kinda throw me off. As already stated, throw her into a better pose, a more relaxed/natural pose and you should be able to pull off the characters feel a lot better. Oh, where's her boobs if she's…
hey everyone, This may seem a bit odd ended, but I guess Im kinda intrested to hear if similar stories are happening to people with this kinda hobby/career is all. Ive had to go atleast through 3-4 different girlfriends in the last year or 2 who have all seem to have wanted me to place them before my 3d, now normally being…
Hey, it's my first head sculpt and I need some advice from you pros out there. I'm still not in a detailed stage, so I should be able to switch things around. Any thoughts & suggestions are welcome! cheers NEW: Images: and a stylized render. It is rendered in Marmoset Toolbag 2, with some slight edits in photoshop. Mostly…
hello. i have no idea what happened. but all of the sudden...all my basic materials in max8 are white. tried reverting to startup layout. nothing happens. s'gotta be something dumb. just never needed to fix it.
i gotta problem... I made few changes on the mesh im using in dDO and every time I reimport new mesh it goes all silver ?? how to fix this ?? Im using Quixel suite 1.8... I tried to remove all the materials that were already applied to it and there is no change...all mesh stays silver? i tried to apply new material on it…
http://www.next-gen.biz/news/rare-makes-staff-cutbacks Rare has cut their last permanent members of art staff. All artists working there are temps. I hope all you guys land on your feet. This sucks.
Hello fellow polycounters, For the start of the new year I am happy to announce that "Alles Im Fluss" (everything flows), a 3dsmax plugin to aid poly modelling is available. Alles Im Fluss provides the ability to quickly and easily draw polygon strips, connections or extrusions, and cap holes while maintaining clean,…
I used 3D Studio Max to model this and im stuck on what all needs to be unwrapped and what doesn't. I know how to unwrap, but im confused about how and when i can use the symmetry modifier during this process (should i turn it off?) -also how instanced geometry comes into play? Will instanced geometry all unwrap the same…
Is it possible in zbrush to polypaint all the subtools at the same time without combining them into one mesh and losing all the sub divisions and names?
Its what you've all been waiting for: Meshes for all factions! ----------!Note!----------- This is not an officially supported resource. All included models are copyright to Relic Entertainment. The models are provided as-is for the purposes of enhancing this competition. These are only to be used for modifying Company of…