Is it possible in zbrush to polypaint all the subtools at the same time without combining them into one mesh and losing all the sub divisions and names?
If you make sure each subtool is a separate polygroup when you merge the subtools(At highest subd level), when your done painting and you split by polygroup, you should be able to reconstruct the subd levels. You will lose the names tho, but thats pretty trivial to fix
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