i gotta problem... I made few changes on the mesh im using in dDO and every time I reimport new mesh it goes all silver ?? how to fix this ?? Im using Quixel suite 1.8...
I tried to remove all the materials that were already applied to it and there is no change...all mesh stays silver? i tried to apply new material on it and same thing...i got no idea whats going on...is this another glitch or im doing something wrong ? please help :thumbup::poly142:
Replies
It most likely depends on the way it was exported from your 3d package, did you perhaps change the name of any of the meshgroups? what will happen then is that DDO won´t find the meshgroups anymore and 3do can´t display any textures.
It might also be due to normal problems, that the normals aren´t exported along with the mesh.
Since it worked before for you Im pretty sure the problem lies with how the mesh was changed and exported from your 3D package. So you could maybe retrace your steps there and see if you find the issue!
As Eric said, you have to either rename the meshgroup in your exported mesh back to what it was, or update the name of the mesh in the opening and closing xml tags in the project.xml (it's the 3rd tag from the top, and 3rd tag from the bottom), as well as rename all the .psd files in the root of your project.