It's related to the size things are projected onto the sensor. Imagine looking at the camera from the top, with it sliced down the center so you are looking down on the image coming into the lens, converging to a point, then back onto the sensor. Because the sensor is physically larger on a full frame, it's being projected…
Man i feel like a total let down this weekend...had several things that occure ld that just destroyed my focus and time to work Hope you can all forgive me and enjoy the new boots, pants, and some lighting/ shadow tweaks Shadows def still need a good amount of work...want to normalize it so its more consistant...currently…
Hey guys, Girlfriend (hereafter "Julie") and I built an LCD touchscreen last weekend! We followed the example at this website. (Mad props are hereby given to Drew Northcott for creating the aforementioned site.) Basically, we dismantled a 12x12 Intuos2 and a 15" lcd, and then sandwiched their guts together to make a lovely…
I loved Riot’s recent multi-stage story telling approach for
Varus’ lore and imagined (enthusiastically) a similar narrative project for
Yasuo. For my submission, I want to set the stage to flush out Yasuo’s
backstory while providing new narrative arc opportunities to explore. I came up
with a promotional video script…
Ok, here's my plan of attack. I'm using UDK - Blockout: I'll try to get a very basic rough blockout hammered out in Max today. I'm fighting off the flu, so that may take until tomorrow. - Canyon walls: I'm going to make 3, maybe 4 chunks that I can build up the profile with by scaling and arranging them to build the ridge…
I'm a little late to the party hopefully it hasn't turned into a feeding frenzy where everyone bags on the new kid, like the first page suggests... luv ya polycunts. This might seem insulting but, it fits, at least for me. Motivation & inspiration to artists, is the feather to Dumbo. At first, you really don't know how or…
dang thanks a ton for the kind words, everybody! :D Dylan: I'll definitely try and do some more gestural stuff, i think that's really useful to capturing the character itself (and getting some ideas for poses later on) Joe: you're a champ man, thanks for pointing that stuff out. Hopefully I addressed what you meant but…
In addition to using one's imagination to create horror and forcing him/her to relate with what's happening (meaning that the subject facing the horror in the movie or game is an average joe/jane), I think that a solid background story for evertyhing builds the horror up even more. If I made a horror game, I would concept…
Hi, I've got a question for you guys. I've done a lot of research, and haven't found what it is I'm looking for so I'm hoping you guys can aid me. Ever since I watched the following video (and related videos regarding face recognition motion capture), I've become increasingly interested in the idea of creating my own face…
First, assign a checker material to your object. It helps if you make it two shades of dark gray, rather than black and white, because you'll be able to see the face edges better. Then... 1. Apply an "Unwrap UVW" modifier. 2. Click the "Edit" button so you can see your UVs. 3. Go into Face sub-object mode. 4. Select the…