Hi, Does anyone know which software is it that's being used here in this video: [ame=" https://www.youtube.com/watch?v=8DdyaSCA6zU"]How it's made - Custom bobblehead done by Computer process - YouTube[/ame] I need a program that converts photos to 3d head models complete with the hair, using one photo. All the programs I…
I'd say it would be a matter of preference. I'm a vfs grad myself and seen some people flip flop from modeling and animation since the first 3 terms of their 3d animation program teaches you both. Although their is currently a lack of dipping your hands in more vfx driven work in that same time. It looks like you already…
Hello,I don't have 3d printing experience, I got a 3d model that I have to print. But the model have to be printed in bigger size than 3d printer so the model have to be divided into several parts that have to be connected to each other. Are there tutorial or something that show how to do something like that? Please help.
So I've been following David Lesperance for quite some time now, I like his style and all the information that he drops during his tutorials - he's conversant with so many different tools and he's always trying out new things as they come out - when he likes it, he makes sure to tell you why and how it can speed up your…
Hello! Firaxis Games is looking for a talented and experienced Senior Modeler for one of their most exciting projects to date. Artists providing direct links to an online collection of works will be considered first. Portfolio must include samples of the following: Qualifications: The ideal artist will demonstrate:*…
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I'm finding Houdini to be increasingly more useful for hard surface modeling with each release, but the workflow is still pretty slow compared to the software normally used for modeling. I really can't speak to how useful it is for characters, but while it does have a sculpting feature, it's doesn't really seem on par with…
I feel like a total noob for asking this. Does anyone have any suggestions for modeling a statue face? For some reason it is not clicking with me right now. I am looking to model a buddha type face that has been carved into a block of stone like the image here.
i would model those... i wouldnt model stuff thast above camera height as its most unlikely that you will get near enough to be bothered about it i would model stuff high up with two polys (back to back) for each chain link (depends on the engines but in my experience is normally lit correct on each side this way) rotating…
Hello all! My name is Adrian, and I have been tasked with modelling my own head within 3DS Max. In the beginning I had to create a base mesh for my model. Albeit I had reference imagery in the first place. From there a base mesh was created. From there it was imported into ZBrush, then the creation of the normal map could…