Hello, My name is Matt Curtis and I am a 3D artist specializing in characters and high-quality assets. I have experience creating both game-ready and high-poly models, as well as PBR and stylized texturing, and am familiar with common industry workflows. I pride myself on attention to detail and client communication, and…
Hi Polycount, After spending the past 9 years working as an artist in the film industry on titles such as Interstellar, Avatar and The Hobbit, I have decided to put my skills to use someplace else and make a game! It is to this end I have decided to enlist (hopefully) some fellow artists to make it happen! The game will…
Hi everyone! My name is Andreas and I work with a small team that's making a sci-fi space strategy game. We are looking to work with concept, effects and user interface artists to bring our universe to life. Prior experience with materials for planets, stars, asteroid fields and other large space objects or structures will…
Activision Studios Vicarious Visions, Sledgehammer Games, Raven Software, Neversoft and Infinity Ward have immediate full time and contract art openings! Photo realistic work samples are required. Each studio has its own culture. Check them out and apply online! Vicarious Visions (Albany, NY) http://www.vvisions.com/…
http://vimeo.com/11511235 Hey guys. I would appreciate any creative input regarding my reel. A bit of a back story about me. I used to work at Icarus Studios, and a few months ago the company went through a huge 'restructuring' phase, leaving me jobless. I've sent out dozens of applications and after a few weeks I noticed…
Hi Polycount, I recently started as the Director of Experience at a startup in Palo Alto, California called Jaunt VR. We're mostly known for pioneering 360 stitched camera based experiences. I'm currently building out our internal and external resources, and looking for a senior level environment artist that knows the…
Hi, Polycount! I can finally share with you this project that I've been working for the past three weeks! More images and TT: https://www.artstation.com/artwork/Lq3e5 "Leviathan" is a cinematic/film model created by the talented David Sho(artstation.com/davidletondor), who provided the model so I could work on the UV's,…
Hello guys, I finally decided to show here my game project ! :) I'm working alone on this project since July 2008, the project has changed a lot and since 1 year I started to have something very solid. I think it's time to show it a bit. This project is the consecration of all my knowledges. I do everything on it :…
Hey everybody of polycount. I'm working on a level that's going to have a survival horror feel to it. I have some grain and vignette that you can see in the picture close to the ground. There is also some detail that is being restricted from view in some areas. Anyways... I would like some critiquing and feedback from you…