Hello,
My name is Matt Curtis and I am a 3D artist specializing in characters and high-quality assets. I have experience creating both game-ready and high-poly models, as well as PBR and stylized texturing, and am familiar with common industry workflows. I pride myself on attention to detail and client communication, and I'm excited to use my skills to take on any of your game dev, animation, VFX, and advertising projects.
You can find examples of my work below and at my ArtStation portfolio linked here. Feel free to email me with any work opportunities you may have.
PORTFOLIO -
https://mcurt09.artstation.com/albums/706471CONTACT - mcurt009@gmail.com
SKILLS -
- Hardsurface Modeling
- Organic and hardsurface sculpting and retopology
- PBR and stylized texturing and shading
- Mesh topology and polygon optimization, UV efficiency
- Character, asset and product design
- Particle effects
- Lighting and rendering
- Rigging
Hello,