Hey all, adding a thread about this here to hopefully get some more useful input on my little problem: A few days ago my gpu kinda broke while playing a game (path of exile). So what happened was that the whole computer froze and the screens were showing a lot of colorful squares. I had to force reboot the system and after…
I've run into a problem with a feature in Wall Worm Model Tools (ongoing thread at http://www.polycount.com/forum/showthread.php?t=78621 ) that I have been stumped on and currently don't have time to figure out. I'd like to fix a feature that sets the $origin setting in models' QC file as an offset from the world origin.…
I created a static fractured mesh in udk but whenever I shoot the mesh in play mode,the physics chunks disappear or some disappear before they hit the ground. Also,when running the slice fractured meshes in dx11 mode,a message saying: "GenerateUVs failed,couldn't convert to a D3DXMesh. Does anyone know how I can fix this?I…
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Hey guys, I'm looking for some help with normal map artifacts. I've been learning normal mapping, I thought I had the idea but I'm having issues with this shelf piece I'm working on. Even with a near identical LP cage in Xnormal it gives me weird Artifacts on the left and right pieces. Not really sure what would cause it…
Hi, I know this is a very frequent problem and there are many threads about it, but I have searched a lot and I haven't found any solution. I have baked a normals map in Max with the follow result low poly -> http://www.polycount.com/forum/attachment.php?attachmentid=7879&stc=1&d=1357480576 high poly ->…
It's up on Sketchfab now. :smiley: https://sketchfab.com/models/784c076251c345bbbb3ce22ebf5492c8 *CURRENT PROGRESS* Texturing is done, I'm happy with it for now. I still want to lower the poly-count a bit, but it's time to move on. *First Update* Hi Polycounters! I've started a small knife to practice with and I could use…
Ok, so in the last year I have gathered as much money as I can (being a student sucks) and i got like 600$ and I wants to build me a solid computer which i can later upgrade. I was thinking of something in the lines of: Mobo: ASRocK - A770DE http://www.asrock.com/mb/overview.asp?Model=A770DE CPU: Athlon 64 X2 7850 2,800GHz…