Hello Allegorithmic team. I am looking for a way to precisely control image projections onto a model in Painter. Now of course I am aware that I can paint and therefore "bake" to static pixels any texture image using the projection tool/brush ; but what I am actually looking for here is something similar to the dynamic…
Hey guys, I recently completed an art test for a studio and they turned me down. They said the modeling was up to par, but the texturing, not so much. The test was to create a spiked barrier, under 700 tris and with a 512 diffuse, spec in the alpha and a 512 normal. and then fully integrate it into the udk It was up to me…
Hi, I have a question about aligning vertexes to a plane or line/curve. I'm selecting few verts and I want to align them to line, curve or plane on X, Y or Z axis. Is that possible?
Hi, so I recently installed Shellmod (maya plugin) and while it's neat, the one axis of bevel was a bummer. But it has an awesome feature to straighten edges, at 90 degrees or otherwise. Usually when I extrude along a path/curve I go in and correct it after, but after experiencing the edge straightening... it seems so…
Hello everyone, I would like to know more informations about Materials and IDs. I know that you can have multiples IDs on a mesh. By having multiples IDs, you can assign multiples materials on you mesh. But can you have multiple IDs and a general ID that gather all IDs ? Here is an example, I have a sphere with two IDs…
Hi guys, recently I try to teach myself about cryengine and found out that modo and cryengine have different up axis that give a slight problem here (even though I know UDK also have different up axis then modo, but the exported geometry fbx seems fine and not lie on d ground like cryengine did). Wasn't able to find an…
A few days ago I found a photo lying around in one of my ref folders. I liked the relative simplicity of it and decided to try to recreate it as closely as possible in game. I will use all bells and whistle available in the BitSquid Tech to try to recreate it, including DX11 tesselation. So far I have just about completed…
Hey all, I thought i would post 2 more scripts that i have been working for Blender 2.5...Add Chainmail and FastLoop! Add Chainmail (current version 0.2.5) *Updated on 22 June 2011* I made a Chain Mail script that enables the creation of a Chain Mail mesh with two paths that directly control the overall size of the mail…
Interested in working for an
exciting company that is redefining the way people play video games? Interested
in working for a world class company in a fun, and rewarding environment in
Madrid? Then Gameloft is the company for you! Gameloft Madrid is currently
seeking experienced 3D artists specialized in environments to…
Hello, i am doing a character model for a school project, and when i was going to do the arms and legs i thought using symmetry would be smarter than trying to make each arm on its own. just that it wont work, i have used the method before and i do not know why it this time did not work properly. it ends up like this. i…