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Modelling pipes/shapes along a curve - how to get consistency?

deolol
polycounter lvl 6
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deolol polycounter lvl 6
Hi, so I recently installed Shellmod (maya plugin) and while it's neat, the one axis of bevel was a bummer.
But it has an awesome feature to straighten edges, at 90 degrees or otherwise.

Usually when I extrude along a path/curve I go in and correct it after, but after experiencing the edge straightening... it seems so tedious now. I'm wondering if there's a built-in way to do this? Or even a script. Thanks!



As you can see, no matter the settings I change it looks really inconsistant


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