I know there is grab brush that saves depth as alpha and rgb separately but you have to do save two times instead of just once. It's extremely annoying and also when you try to record this save in a macro action it often does less than the whole document for some uncertain reason. My guess probably by exactly same frame…
Remember that you will also have fixes and bugs to deal with in a normal game. Take than into account too. Make models and textures in a way that allows you for fast corrections later. Your first goal is to get an asset done. Second, remove all bugs, because buggy asset is not finished. I think that's why people may…
Sooo.. I went yesterday to pick up my copy. First the guys couldnt find it, then there computer said they were minus 3, then I was supposed to wait for the manager. Finally, they sent me to another gamestop/ebgames with the CE less then a 1/4 mile away which did. I spent 30+ minutes while they dicked around. It turns out…
Looks like flat geo with modeled shingles on the trim/edges. UE5.3 did add support for nanite displacement which needs r.Nanite.AllowTessellation=1 and r.Nanite.Tessellation=1 set in DefaultEngine.ini. Fortnite uses displacement baked into the models for their buildings.
Hello everyone, I am Aru and I recently did a studio ghibli inspired environment under 2 weeks as I was and still am in a crunch with uni assignments and all. Just wanted to link it here so you can check it out and also critique it and give me feedbacks so that I know what I am doing if I revisit this and for my future…
I have an external HDD and its saying that its unreadable, now ive been using it a while now and recently plugged it into a different usb port, witch unknowingly to me has a connection problem and has been connecting a disconnecting my HDD and now its saying its unreadble/currupt and need to be reformated. Theres a lot of…
today i was reorganizing the innersides of my computer unfortunately, when i reconected a hdd(the connector was broken, and so i must have connected it wrong) the board died in smoke so heres my question, do you think i can recover the data by buying the same hdd and replacing the board? since it was m most importand hdd…
Update - to everyone that responded; thank you. It will take me a bit to evaluate the submissions as we are quite busy. I appreciate your patience. We’re currently working on static visual assets for a cyberpunk-themed website and e-commerce shop that sells enterprise servers and IT hardware. The aesthetic is dark with…
Hi, Polycount. :poly121: I've got the following problem with Lightmass and Lightmaps: As you can see, there is a nasty black gradient in the 2 corners of the fusebox. The problem presents itself when the light is not directly in front of the asset. The more severe the angle - the worse it gets. This gradient always appears…
In general right now, the pieces as they stand have potential but I feel the only thing that really stands out to me is that they are generally a bit dull, there's not much story telling and more like a clean plated environment where it kind of says "Here's the environment" I feel you could push these pieces (all of them)…