I know there is grab brush that saves depth as alpha and rgb separately but you have to do save two times instead of just once. It's extremely annoying and also when you try to record this save in a macro action it often does less than the whole document for some uncertain reason. My guess probably by exactly same frame when it was recordered. Besides macro recorder exports not for the last /current grab but rather same old one you did when recordered the macro.
There is "grab unshaded doc RGB +depth" in texture panel but it exports as 8 bit PSD only .
There is zbrush to Pshop plugin . It also saved 8 bit only . Same with Zaplink .
Is there any simple way to grab the whole doc in its exact pixel dimensions and save as 16 bit PSD + depth in alpha? Maybe by special script command? Not wasting time to render anything or calculating displacement forever? just grab exactly 2kx4k for example? Maybe a third party tool to parse ZBR file ?