Hello there. I've always loved how helpful this community was, but was rather intimidated when it came to posting artwork. So now I'm kicking my own ass to start posting things and really get some critiques in, because I feel like I'm really stuck in a rut when it comes to painting. It doesn't help that I made a really…
https://www.youtube.com/watch?v=kKc5NDRzTKo Creality CR-10 is what has my attention right now. Amazing price, huge print area, good quality prints. I'd pick something else if you are interested in finishing smaller, higher quality prints. For ABS with that printer you'd need to come up with a large custom enclosure and…
cman2k does have a point, however without trying to disagree with cman, I would modify his idea slightly. A meteor crashing into the ground is a predictable outcome, you could however blend the crashing and the anticipation to get the best of both worlds, make the foreground meteor crash through the silo from behind aiming…
Hi! I've been following this forum for a while but this is my very first post! I´m working on a 2D videogame and we need a turret with more than 20 turn positions so i've decided to create a prerendered sprite of a 3D turret that looks as similar as possible to the original art style of the game. I've attached some quick…
You'd probably want to study your inspiration material, what sort of style do you want? Hand painted style is quite general and there's many types of different hand painted art styles (warcraft, zelda BoTW, borderlands, team fortress 2 ; all have varying styles). Make a mood board with references and inspiration to get an…
Hi there. Me and a few other people have been working on developing a game for the past couple of years as a joint friend hobby. We've got a point where we want to create the final game world we're to be adding content to. As it's a sandbox RPG the aim is to have a large open game world ala Elder Scrolls. We have the…
Hello, I have a mesh that I have to paint, but it's huge. Is there a way to automatically apply different textures based on poly height or angle? Using 3ds Max or Unity. Here is an example of the mesh. Please help.
Hey guys i'm a uni student working on a course brief to replicate Jc leyendeckers' style for a concepting project. I have done a study to try and learn from him. Does anyone here have any experience rendering his painting style digitally. if so any advice would be greatly welcomed. In addition may I have some feedback on…
Hi I was wondering if you guys could help me out. I'm using maya 2010. I needed to change my settings from centimetres to meters. When I did this obviously objects disappeared. So I changed my far clip plane. But if I try to select all my points in one of the front, side, top view ports it only selects the nearest faces. I…