Hey there, folks! It's day 47 of my 180-Day Topology Improvement Journey, and today I delved deeper into studying the topology of my mouse model. Let me tell you, cracking this model could be a game-changer for my topology skills! Although I've spent countless hours and even days on it, I don't consider it a waste of time.…
Hello! This is my first post here and I would like to ask for some feedback and advice for my portfolio. I am a recent graduate of creative media and game technologies studies and I am trying to find my first job in the industry as a junior 3D artist/game artist. So far it has been a struggle and I had no luck. I believe…
About the Game Protodroid DeLTA is a Megaman X inspired 3D action platformer set in a futuristic Solarpunk world. Here's an early gameplay video showcasing the game in action Job Summary * Review the existing concept art to understand each level's art direction and feel * Create environment art (modeling & texturing) for:*…
We are looking for a 2D Artist to help with Assets for our Mobile MMO Spellborne which you can check out here https://www.indiedb.com/games/spellborne. Qualifications: * 2+ years of experience in 2D and/or 3D art production * Excellent drawing and illustration skills * Experience with game production tools: Photoshop,…
Hello, Well , i'm doing an art test at the moment and I am forbidden of using any kind of "post production effects " for my final render ", I can only do and have the final render of the scene done in 3ds max. So I have some basic question about what a mobile game studio would be looking for as a "render for a real time…
Aloha, guys n gals. I'm going to be hitting up my local (and maybe not so local) companies seeking employment as a modeler this upcoming Monday. My portfolio link is here: http://wailingmonkey.com/3dmodeler/ I'm currently showing character-centric pieces, but I've also included some other items near the bottom.…
Hey guys! Today is finally here! We've launched Megascans! :D Plus Megascans Studio and Megascans Bridge for Windows and OSX, a standalone toolset for customizing, blending and exporting scans. From all of us at Quixel, a HUGE thank you for your support. As you guys know, we've got deep roots here at Polycount - this is a…
Short-term opportunity for iOS Game Developer Title: iOS Game Developer Start date: April 1 Duration: 4 months Status: Freelance Restrictions: Must work on-site in downtown Los Angeles Requirements • Must have iOS projects shipped and on the App Store • Must have game programming experience, not just apps • Professional…
Hi everyone, I am new to Polycount, so hello! I wanted to share with you all a level I have been making for CS:GO. I have been writing a blog on my portfolio site in showing my creation process from concept to release detailing each major stage. http://www.henrytoftsdesign.co.uk About de_subliminal: The theme is set within…
We've a short-list of cool things for you today! Head on in if you're looking to kill a few minutes. 35mm Pascal Monaco & friends created a video showcasing popular movies throughout history, in their simplest forms. I always enjoy videos like this. I find them to be encouraging; trying to portray the art I make without…