Hello. New to 3D modeling (started January this year) and have been lurking Polycount for months specially the Low Poly thread which always inspire me. Here's some of what I have so far: and some low-poly love! Critics are welcome. For now I would love to focus on modeling and texturing. Any tips, links, tutorials you guys…
Hello Polycounters! Portfolio: www.karinhagstrom.se This is my first post in P&P and I'm hoping to get some feedback on the content of my portfolio. I'm currently trying to land my first job in the game industry as a 3d artist, so any advice or constuctive comments would be much appreciated:) I know the site is far from…
Hello, I'm new to polycount and i figured i'd start up a sketchbook thread. I'm a student at the moment studying in Game Art in Australia. My main focus is 3D environment art and i also love doing 2D drawings (mostly characters). critiques/advice and comments are welcome :) These light models i have done are for a mod…
hey polycounters started work on a cyborg character i thought i would mess around and concept in 3d... but ehh didnt turn out too great >.>' 3rd picture is a rough concept i drew up, def need to refine it more before i can move on but yea... any/all C&C are need and welcome i will hopefully... try to post regular updates…
Hi everybody ! This is my first topic on Polycount, I've decided to get rid off my "shyness". This is a kind of monster infected by a virus which is gonna be my first hi res sculpt for my portfolio. Sorry for concept, I usually just make a little dirt skecth on a sheet and go on in 3D, but this time I'd like to fix my idea…
Hi! I'm a 3D artist and I love creating high quality stylized assets for pc and mobile games. I can assist you in developing the visuals for your game and establishing an appropriate production pipeline for your project. I have gained experience over the last 4 years working on multiple indie and AAA Titles. Here's my…
I am in a need for someone who knows how to convert 3D model to Amnesia The Dark Descent. This model comes for custom story purposes. Model is ready and animated. It only needs the conversion (and I quess rigging) to the game. We hired an artist to do this from polycount forums so the model should fit in just fine. If you…
Hello polycounters, I think it's time for me to show my work and stuff. I just started 3D for 1/2 years now and i want to improve my skills. I'm actually studying VideoGame design and lot of my actual works are given by school. Crits and feedabck are really welcomes! Here are some work i already did and some drawings: One…
Hi all, This is my first post, although I have been lurking around Polycount for a while now picking up loads of useful info - thanks! :) I've decided to do some hard surface modelling based on Paul Richards concept work (www.autodestruct.com), in particular taking reference from his Quake textures. I would love to hear…
Hello Polycount community, I am a noob in the Indie community and I don't know where and what the best art development tools there are so if anyone reads this thread could you please list the Dev tools you use and also where you got them. Note: does anyone have an older version of 3D studio max that they want to sell I'm…