I won some money for a local level design challenge (1k) and would like to put the money towards something that will better, or help me better my skills as an artist, or possibly use it to pay a programmer to make a small iPhone game using my design and art. I'm working towards a painting/drawing degree at a local…
http://youtu.be/omOUFPhTmIE http://youtu.be/ZRnp-70fBIU I made these 2 characters for an animation but I need someone with a lot more skill to really push the quality. I'm going for a comic look. Think Fate of Two Worlds. The end result is going to be an animation, a montage of fighting, shooting and exploding. Rota-scoped…
Hello, My name is Matt Curtis and I am a 3D artist specializing in characters and high-quality assets. I have experience creating both game-ready and high-poly models, as well as PBR and stylized texturing, and am familiar with common industry workflows. I pride myself on attention to detail and client communication, and…
Hey guys Wanted to spread the word about a cool IM client our parent company makes. QQ International Reasons this is awesome: * built-in one-click screen cap! drag a box around anything on your screen and it imbeds it in the window. you can draw on top of this to point out specifics. sounds simple, but this has made my…
Hey all, I am in the market for a laptop. I have a pretty decent rig at home so I would be doing all of my hardcore rendering and modelling there. I just want something where I can do some photoshop and 3ds max work on the go. My budget is below $700. I need at least 8gb ram, an i5 would be nice, dedicated card would be…
Hello everyone - I was hoping I could ask for some help loading a python script in maya. VERY SIMPLE question if you've done it before!! The script is pretty simple and it runs well on other computers, so I might just be missing a simple step. Supposedly, all that is necessary is to load it in the python tab of the script…
Sapling creations released a 3D demo on android market earlier this year for a 3D point and click style adventure. The game engine development is now outpacing the production of art work, so we are looking for additional artists to work on either later chapters of Fragment (shown below) or other similar game. Environments…
Hello there! For a college project, I was tasked with creating four Industry standard, low poly, 3D models. Each model was to have a maximum tri count of 500 and use a single 512px texture map. The models could be of any item so long as there was: 1. Melee weapon 2. Ranged weapon 3. An item of clothing 4. An item from…
Hey everyone, I decided to try a simple asset to get some practice with high poly baking. I decided to do this German stick grenade, it seemed like a fairly simple asset to make. High poly compared to reference: Low poly: Now that I look at it, it seems the end section of the handle is too long. I didn't add the little…
Sorry for my poor English. https://vimeo.com/70415689?ref=em-v-shareThis video, reflected in 12 seconds, is the control of the tentaclesConsidering exporting to the game engine, is it still mainstream to set up with Spline IK? Please tell me if there are any other good methods, tutorials etc!