Hello polycount, this is my first post here and I will be graduating from school in a few months time. I'm looking for advice and critique on how to better improve my skills as a environment/prop artist. Here is a realistic prop that I did as a personal project and I hope to get more feedback. Thank you!
I am a 3d Environment/props artist with over 6 years of experience in game development. My portfolio: https://www.artstation.com/olmax3dMy LinkedIN: https://www.linkedin.com/in/maksym-skrypka-b5636794/My rate: 15 usd / h mail: olmax3d@gmail.com discord: plex8587 I am proud to have contributed to the successful release of…
I am working on a modular FPS environment for UE5 I have this couch a medium sized prop. The player can get up close to the prop. How would be the best way to UV and texture this asset? Would you try and fit everything into a single texture or split it into 2 materials with the cushions being 1 texture/material and the…
Hey everyone. I'm looking for someone who can contribute environment art and props (both texture and models) to our game, Multivaders (http://multivaders.com). Right now it's a non-commercial game and current plans are to release the game for free (so I can't offer money for your help at the moment) but there are things I…
Hello everyone, my name is Jeff and I'm currently attending the Art Institute of California - Orange County focusing on Environments and Props. I need some critiques on some props that I would like to get to portfolio quality. First one is an Antique Camera, based off of numerous Kodak and Rochester Camera Models Second is…
Hey guy's I'm working on my game in my spare time from work now And I've started to create a really nice environment, now I want to make some lootable props, the idea is to have an 'abandonned' overgrown map. lots of derelict ivy filled.... buildings... and I want to think of some types of props to make searchable, I Don't…
Hey everyone,This is a prop inspired by a real newspaper machine in my city. I've made environments but wanted to focus my detail and storytelling onto one prop. I'm going to use it as a part of a small diorama scene but wanted to post it by itself so I can have it on my portfolio in the meantime. Thanks for checking it…
New video on using Wall Worm to export an animated prop with a concave hull from 3ds Max. [ame=" https://www.youtube.com/watch?v=fY6UF7lB1T4"]Animated Prop 2013 - YouTube[/ame]
gileruscoe, yeah great ideas for possible props there Gile, my idea was also to make it look more like a little campsite so stuff like old style tent is a given. Glad your digging it, if you get more ideas and stuff be sure to drop them because sometimes you can forget the darnest things that really would add to the scene.…
Hey guys Just finished an environment so I'm gonna make some military props. Some nice renders of some props that catch my eye. The plan is to do two rifle-sights (red-dot and another), a knife and maybe a dog-tag or something like that. First I'll be approaching the red-dot sight. I gathered some reference to get the…