Hey guys
Just finished an environment so I'm gonna make some military props. Some nice renders of some props that catch my eye.
The plan is to do two rifle-sights (red-dot and another), a knife and maybe a dog-tag or something like that.
First I'll be approaching the red-dot sight.
I gathered some reference to get the sight from all angles:
First I'll block out the main shapes in Maya, to get a feeling for the scale:
I'm always open for feedback and inputs. Let's make some cool art together. Hope you enoy!
Replies
I'm always open for feedback and inputs. Cheers guys!
Next, I'll do the knife.
Had some troubles at first, deciding on which knife to model. In the end, I went with the M9 Bayonet. I really like the shape and it has some "dominance" overall. Texturing wise, I'm gonna go for a little worn-out look, as I did with the sights above.
If you have any inputs, let me know
Working on the final back piece now.
Also I am reworking some of the wear and tear of the Vortex. Let me know what you think