an animation from darksiders i did. I have been wanting to post up my work but there are 2 major problems.. 1. all of my animations have somehow become dated...i have no clue where time has gone. I just realized it took 4 years to make darksiders... wow! 2. these animation do not represent me anymore. How ever i do want to…
:poly136: Greetings from Manila, Philippines! We are Lightdbox Animation Studio, a division of PNI-KMPG Inc., an industry leader and innovator in Business Process Outsourcing. Our main objective is to produce original content animation films using open source technologies for our Animation partner studios. We have a…
Hi Guys, Mass Effect has been making the rounds online because of its animation so I thought I'd start a discussion on game animation in general. http://www.vg247.com/2017/03/16/mass-effect-andromedas-animations-have-already-reduced-it-to-a-laughing-stock/ I assume the Mass Effect situation was more a combination of time,…
Salutations! I am in the planning stages of a project which will hopefully (G-d willing) be up on a public website. It's supposed to be an interactive animation, where there will be several items on a table, and clicking on each item will cause it to animate and display an info panel next to it. The question is: what part…
The programmer for Overgrowth gave a great talk on creating procedural animation, and the way he does it, it's a remarkably simple way of doing it that gives you a huge amount of control. http://www.gdcvault.com/play/1020583/Animation-Bootcamp-An-Indie-Approach I just wanted to share that. Any thoughts on the future of…
Hi everyone, Has anyone seen this video tutorial on Marmoset animation? https://www.youtube.com/watch?v=PFHQwxDP-RM Notice that the tank track teeth are animated by animating the scrolling track texture. How is this done? Displacement? Are there also other methods? thanks for your time. GIS3000
I'm working in XNA, and I need an animator who has a copy of 3DS Max 2011 or earlier. KW XPort is the only exporter I have found that respects all of XNA's standards when it comes to animation. I'm working on this on my own, and as such I can't pay studio rates, but we will discuss and try to make it fair. I need a model…
Hey, I am practising combat animation and am currently in blocking for a sequence I am working on. Any critique would be greatly appreciated. I have attached a syncsketch link below. https://syncsketch.com/sketch/72ff37de5e71/#511349