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Character Model needed for animation FYP

Hi, I am a third year Games Design Student at Staffordshire University in England and I am looking into rigging and animation for my FYP.

What I want to do is rig a character and create a full animation set to be implemented as a playable asset in a game. No game is actually being made but the aim is too make something that could be used.

So, I am looking for a character that is somewhat stylized. Something humanoid that is similar to something like Jak from Jak and Daxter (This is my main point of reference as far as style goes.) It needs to be a complete model that is game/ animation ready with textures. The tri count isn't to important as long as it is something that could be used in a modern current gen game or anything prior. I animate in 3DSMax so it would have to be compatible with that. If anyone is interested please get in touch and of course you will be credited.

If you have any questions about my project or the model then feel free to ask.

Thanks,
George Seedhouse

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