Hello everyone! thank you so much for reading this, I really hope you guys can give me some inputs to help me clear some things up when i'm doing my workflow to achieve my goal. My goal : Hand painted models/scene/texture What i want to achieve is something like this (awesome stuff from FAF) : My current workflow :1.…
Okay, I have started on my first, from scratch head sculpt today. Thought i had a good low poly mesh done and ready for z-brush sculpting, and then I found this It just gets worse as I divide and won't stay pushed in. Any tips or suggestions on how to fix this problem would be greatly appreciated. This is my first head…
With a lot of developments and features being added to Blender in the past months where sculpting is involved, I am wondering how these features are compared to ZBrush currently. I do gather that ZBrush is probably better since its tailored to sculpting specifically but what about ZModeler, how does that hold up. I am not…
Hi there! I've searched the forums for some guidelines on how to sculpt metals in Zbrush. I'm not very skilled sculpting, and I'm a bit lost on where to start to make metals look like metals. Usually I go with 3dsMax to make hard surfaces, but it doesn't seem feasible for this cartoony/damaged/weary metal cauldron I'm…
Hello and good day to you. I'm looking for a general advice that would help me to improve my sculpting skills and make them work in tandem with drawing sills. (neither of those are too good by the way) Examples: Quick test: Original sketch: Hair is "sketched" with planes, face is sculpted using dyntopo. Using reference:…
So I made a sculpt. But in the process I used dynamesh in different occasion which led me to unfortunately deleting the lower subdivs. I did my poly-painting on the sculpt and now I want to export the texture but as the sculpture has too high polycount I cant create UV:s from it....Any suggested approaches? PS. If I use…
This is a good first sculpt. I would recommend checking out this book [ame="https://www.amazon.com/Modelling-Sculpting-Human-Figure-Instruction/dp/0486250067"]http://www.amazon.com/Modelling-Sculpting-Human-Figure-Instruction/dp/0486250067[/ame]its only a few dollars on amazon but covers a lot basic sculpting techniques…
Hi all, i spent quite of time practicing of stone sculpting/texturing, and hope did not that bad: But for now i can't say i'm really happy with my workflow: - Sculpt something stone-looking - build up base colormap of cavity/peaks (sometimes) - Bake maps/matcaps - mix photo textures with bake to get something looking like…
Welcome to the wonderful world of sculpting, I agree with the others on this no ones first sculpt come out the way they planned. (I know mines didnt) the best advice I can give is to keep going at it. Study whatever it is your trying to sculpt, break it down, look at the masses of the subject and focus on those. Give…
Hello! I am fairly new to 3D sculpting and I've been experimenting with organic modeling. I am trying to create an asset of a fennec fox, thinking to add the fur later on using xgen or planes. I would really appreciate some feedback on my sculpt and way to make it better since I really want to improve. Thank you very much.…