Hey guys... Quick Question.... How do I kill an enemy/bot with 5 hits and show a voice announcement each time he is struck? This is something I would have thought would have been right up there in the beginner book of UDK, (especially when making death match games), yet I can't seem to find anything on it! Everything I…
Hi, since Unity 5 came out we've been working on a project for learning process of creating a 3d game level. We chose a level from one of our favourite games 'Silent Hill 4: The Room' and tried to recreate it as similar as possible. We've made short video and uploaded it on youtube. It inlcudes a short cinematic trailer…
I spent a few hours over the weekend making a Unity 5 FX test - my original intention was just to make things look nice without worrying about drawcalls etc. My inspiration was from my background in photography: Compose a scene, and tweak about in Lightroom. Except this time, do everything realtime in Unity. Everything is…
5 weeks have now passed for the Team Fortress 2: Polycount Pack contest and that can only mean one thing: THE CONTEST HAS ENDED. If you read all of the Rules & Submission Guidelines, then you knew you had to have your entry submitted by 00:01 PST on June 28th, 2010 to eligible for the Polycount Pack. With all of the…
Hey guys, I've been getting some really funky behavior out of Maya 2015 recently, and I was wondering if it was only me. If I am in a scene and wish to switch to an other one, Maya will load but usually crash before being able to switch scenes and send me this error: Fatal Error: Attempting to save in C/.... Not to mention…
Hi, my name is Ian, I'm a senior 3d Artist with over 5 years professionally working in the industry, working on everything environment based, from initial design blockout through to final art. I specialize in realistic SciFi hard surface modeling and environment creation. Key Skills: Hardsurface Design & 3D Modelling…
"Fresh Air " is a Song and a Music Video created to experiment blending Music with 3D Visuals in Unreal Engine 5. https://youtu.be/RgvQv6PiHOQ The main focus of this project was to create a LoFi Vibe inspired Music and Environment with a visual and sonic personal twist. it's also focusing on audio reactive systems, playing…
Hello there! Been trying to find a game that has my in real life project car (1955 210 chevrolet wagon) because I want to have a 3D illustration so I can experiment with different looks to see what I would like the final product to be like. I'm new here and have no idea what pricing is like for something like this but I am…
It seems that i still have the problem that Quixel Suite does not export the Glossmap inside the Specs Alphachannel when using Unity Calibrationprofile.(and doesn't export a seperate glossmap) In old Quixel Suite i edited the calibrationprofile such that it exported the gloss map normaly and i hand merged them. But now the…
Eve of Ebon is an overhead hack 'n' slash RPG that focuses on action and storytelling, being developed by Phantom 5 Studios. We consider the game to be a throwback of sorts of styles of the late 1990s, Legacy of Kain, Diablo, and Castlevania to name a few, but very much it's own unique universe. Take control of the…