It seems that i still have the problem that Quixel Suite does not export the Glossmap inside the Specs Alphachannel when using Unity Calibrationprofile.(and doesn't export a seperate glossmap)
In old Quixel Suite i edited the calibrationprofile such that it exported the gloss map normaly and i hand merged them.
But now the calibrationprofiles, dont look as they did befor and i dont realy know what to do now.
<ProjectPreset>
<UseMetalness>False</UseMetalness>
<FlipY>False</FlipY>
<Maps>
<Albedo/>
<Specular/>
<Gloss/>
<Bump/>
<AO/>
<Normal/>
</Maps>
<Calibration>Unity5</Calibration>
</ProjectPreset>
This is my unity 5 Calibration profile. In old Quixel Suite there was a setting in gloss tag, wich i could manipulate.
Now there is no settings at all.
I hoped that Quixel Suite 2.0 would solve the issue, but for now it seems worse for me (manualy merging was a pain, but no gloss map is a problem)
Someone else has this problem or a fix?