Hi there! After posting in the WAYWO thread I decided to share my progress on modelling various 3D assets, hopefully all these will be used in a future FPS project (but that is another story). I'm no pro, but been a Polycount reader for more than a year which though me a lot of things and helped me out thus encouraged me…
Hello friends from the forum. This is my first post here, actually this is my first post ever in a 3D forum, because I always do a lot of research online before doing so, and generally I always find a way to solve my doubts. But now, I could't find anything that replied my specific questions clearly. I have been working…
Playthrough video: https://vimeo.com/138959781 Follow the links in the videos description or at the bottom of this post if you would like to see individual contributions. Synopsis: Accused of treason, thrown into a bottomless pit for his crimes, Edmund manages to survive his fate. He awakes to find himself in a strange…
Pod 8 Studios provides very high quality and extremely cost effective Virtual Reality and Game asset solutions. We are based in India. About us: We are a bunch of passionate, creative professionals who share a love for the arts and technology. We have honed our skills working together for close to a decade at some of the…
Hi all. I'm a student learning Game Art at the moment (primarily environment art with some vfx). Before starting the course I started teaching myself Zbrush and was very interested in creating characters, but never got further than a couple of shoddy head sculpts, and was then constantly told not to waste my time learning…
I won't be using this example for any game engine like unity or UE, unless something drastically changes with finances. I have given myself the task of recreating in 3D, my home speedway track I have been to a lot. I have made most of the basic assets to go on it, but my biggest "bugbear" is how to approach the terrain.…
Hey folks! I lately got inspired by this thread. Since dota2 brought me to the model buisness, its just fair to give something back. I realized that it is very helpfull to make real lowpoly models to keep the shape in mind and to really work out the points of interest. It doesent matter waht the sculpt looks like.…
There's also a few new addons in the making and as it looks to be released soon which will make the Grease Pencil / Sculpting workflow even more efficient. I've been using the prior addon by Aleksander (the dev) but it can only be super rapid and easy since Jama is now in the team, helping with the ideation and planning of…
Hey Cobe. I am new at this too and I know that it isn't easy at the begging because you see so many things and concepts that you finally get dizzy. But polycount has a lot of users willing to help the begginers and that's awesome. Some of them even make video-tutorials so you can understand those concepts and the workflow…
Thanks people! ScottPetty, thanks for the feedback! Yes, you are correct about the wood overlay on the throne. I thought I could achieve the same effect when overlaying the wooden texture in Photoshop, but it didn't... My older brother told me to try to apply the texture directly in Zbrush with a displacement map instead…