Hello, My name is Aliscia-Ra'chel Juliano and I'm getting close to graduating with a degree in Game Art. I am requesting high-poly models to texture (unwrapped or not) so I can use the textures in my demo reel. Please respond, message, or email me at: schalaxzeal@aol.com if interested. Thanks.
Hey! I think the concept can be split into large shapes/level geometry, which can be textured with tiling textures (wood, stone, tiles, etc) and props/detail meshes which can be textured using an atlas and/or individual textures. With low poly meshes hard edges can be used on steep angles to control the shading (when baked…
@apollo580: thanks! So regarding the tiling, this is normal the textures start off very small, this depends on the number of rows/columns chosen and the input/output aspect ratios and is also due to the fact that hair clump textures occupy a relatively small space (horizontally) in their own texture space. Once you have…
i'm a huge admirer of the environment artwork that Naughty Dog produces and i want to learn how to do what they do. i have no real advanced shader network creation experience to speak of, but i am aware that it's a thing. a thing i need to get intimately familiar with in order to be able to create environments that come…
Hi all, Need some input into these textures I have here. These textures are made for Skywind, the remake/remaster of Morrowind to bring it up to modern visual standards while keeping everything as close to the original vision as possible. So this thread is largely to get advice so that this can really make the Skywind…
So I'm in the final stages of launching my GearVR game using Unity3d (4.6.3). There's a few art assets I need replaced/redone -- one of them is my skydome. I'm using the second Skydome in this asset: https://www.assetstore.unity3d.com/en/#!/content/4042 (If you look at the images, it's the 2nd one with the reddish sky and…
Position Information Position: Character Texture Artist Starts: Immediately Duration: 3-4 Months or longer Type: Off-site Contractor Pay: To be negotiated About This Position: A Character Texture Artist will create textures for in-game characters. For this position you must be a highly-skilled Photoshop hand painter with…
Good Afternoon Ladies/Gents! So I am moving away from creating props this month, simply because I have to get down that one thing that I've put to the back of my head, which is creating 'Tileable Textures' Why I didn't get this down in the first place is beyond me, perhaps I didn't have the confidence to learn it and do a…
hey, just wanted to share with you guys this site - http://www.texturespy.com Has a load of textures and reference material that's being constantly updated, and it costs $0.50 per texture, so hopefully it might be of some use to people. Feedback welcome kit