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Liquid Development seeks Character Texture Artists

Rick Vazquez
polycounter lvl 18
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Rick Vazquez polycounter lvl 18
Position Information
Position: Character Texture Artist
Starts: Immediately
Duration: 3-4 Months or longer
Type: Off-site Contractor
Pay: To be negotiated

About This Position:
A Character Texture Artist will create textures for in-game characters. For this position you must be a highly-skilled Photoshop hand painter with the ability to render detailed, realistic costume materials such as leather, armor, cloth, etc. from concept drawings.

About Liquid Development:
Liquid Development is the premier content provider for the Video Game Industry. We offer the full gamut of game art production services, from character and level concepts to final models and animations. We are always looking for talented artists to add to our team! Liquid Development has created artwork for some of the hottest titles on the market, such as The Matrix II, Everquest, Sims 2, and Ultima Online. Visit our website at http://www.liquiddevelopment.com

How to Apply:
Please send an email to jobs@liquiddevelopment.com. Include the following information:

- Subject of Your Email-
Let us know how you found us! State where you found this post, and the title of the position in the subject. An example: "Polycount - Character Texture Artist"

- Contact Information -
Please include all your contact information, including Full Name, City, State and Country, Phone Number, Email Address, IM Screen Name (Yahoo IM preferred), and Web Address

- Current Employment Status -
Are you currently in the game industry? Are you currently employed?

- Availability -
Are you currently available full time or part time? Give us an idea of when you can start, how much time per week you can offer, and for what duration you’ll be available.

- Summary of Experience -
Clearly list the software packages you are fluent in, the types of work you have done in the past, and any additional information that would outline your skills and talents. What is your experience as a freelance artist?

- Portfolio -
Include a link to your online portfolio. If you don’t have an online portfolio, please send compressed .jpg images. Total attachments should not exceed 3 megs.

- Resume -
Attach any traditional resume you may have.
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