My theme for this will be a Mayan/Mesoamerican throne room. I'm loosely basing the idea off of the Piedras Negras (Originally called ~Gateway/Great Gate) site, with the idea of what a throne room there could look like in it's prime. Going for a historical fantasy thing, so historical accuracy won't be the main focus, but…
If i create a selection in photoshop then add a new material, it applies the material to just that area of the selection. Which is great, but is there also a way to keep that selection and then edit the ddo mask for like say a cavity mask or any of the great powerful features in quick edit mask? It seems to then ignore the…
http://www.msnbc.msn.com/id/6646711/ Don't post if you want to keep your stuff private. But the picture site is a great reference site: http://www.smugmug.com I typed in the word 'Iraq' and got stuff like this:
I got the okay to post some Red Faction Guerrilla pieces I did. There's only a couple, so rather than make a new thread, just thought I would throw them up in here. DISCLAIMER*** The majority of these were created in 2006, so they are quite old. Ordinarily I wouldn't probably even show these, but since the game just…
hello... can anybody direct me to a decent tutorial about creating and applying normal maps to lowpoly models?.. for instance, i am building a dwarf character at the moment and i'm about ready to start building his armor set. i have worked in Zbrush before and i know how i would create organic normal maps, but how would…
yo! I made a post a few weeks ago looking for some SubD modeling information and was provided with some really good info. I managed to get my feet wet with a few stabs at sub d, but I think what I need is a little more in-depth information. I can block forms out rather well but I am still lacking on the high level of…
Hello, I am Looking to add Particle Effects to GREAT Weapon Models ONLY! I can also Change the particles from most of the hero spells! You can see my work here: http://bit.ly/ChronoL If you are interested please link your workshop page, image or sketch, and I will let you know, thank you!
Hi Jordon, I'm currently self-teaching myself, so I'm not a professional or anything. Perhaps it's a process of elimination when it comes to discovering yourself as a 3D Artist, I think. It was with me anyway. My method was to: 1. get myself on Artstation - This to me gave me an opportunity to see what artists in the…
I agree with what radsby was saying earlier. However, the attempt you did was, I agree, not looking right. Take a look at egyptian and mayan statues. They have a certain style to their sculptures and the placement of stone is planned out. Bricks will vary in size and fit towards the shape of the statue. They wouldn't…
oh wow that sounds great. So instead of trying to create foliage on my model (Lets say a old ruined car) in maya then exporting it into unreal.. i should use speedtree to place that into UE4? The way i was thinking of doing it was this Model out my wall which looks more like a bush. Then add the leaves and what not to it…