i'm getting oh so close to finally getting some of this stuff straight thanks to lots of help from the peeps here. i am wondering if someone has advice on painting out normal map seams. a couple of my characters aren't really concepted to "hide" seams ie: no straps around the shoulder area and such. and i've done some…
wow they look great! any chance you could post the bark texture map? you can water mark it and stuff i just want to see how you painted your bark. im trying to learn how to do hand painted stuff myself and so im looking all over the place for tutorials and how other people have done it so i can find what works for me.
We at Inigmas Studios are looking to expand onto our small work-from-home studio, the ideal candidate must have an understanding of hand-painted 3d art, specifically with vibrant, fun, and wonky flare. We hugely exaggerate shapes and colors to truly bring our art to life, showing exaggerating in a thick-to-thin nature. You…
hey man, thanks but i don't want to use the insert key to manually move the point to the middle of the floor. because when i press 'freeze transformation' and then 'reset transformation', it automatically moves the point to the middle of the floor. but for some reason, this piece can't.
Hi Folks, I used to frequent these boards, but haven't visited in a long time. I recently bought a Touchpad and installed Android on it, which has given me access to Autodesk Sketchbook. In conjunction with a stylus, I've found this to be a great little digital sketchbook and have started making sketches, which I can then…
Does anyone know of a way to make a light rotate around x Point instead of hopping out of my render camera to position the light from behind the model? A way to move the manipulator handle from the light source to somewhere else, so I can rotate it around my object instead of hopping to a different camera, repositioning…
Learning to rig and animate in Maya. I do the standard thing of create a control (using a curve) which i then snap into place over a joint. I then put a point constraint in place between the two. This then allows me to easily select the joint for movement, by selecting the control. I am getting this annoying issue where…
Hi there, I am new here on Polycount! This is my WIP of The Pigeon Post. I am a big fan of the Animal Crossing series and wanted to make my own building inspired by this world. The Pigeon Post is a postal service run by Pigeons for Pigeons. The idea was inspired by the use of Homing Pigeons to carry messages aka by Pigeon…
So I'm working on some mountains and playing around with vertex lighting. Once I get it looking the way I want I go to utilities and assign vertex colors. After I do this Max automatically applies a VertexPaint modifier to the object I baked. This allows me to use VertexPaint's HSV tools. However when I collapse the…