Hi, I made a gun for my game but the texture is bothering me. I know it has a lot of lack of detail, but how can I make it better? Any advice is much appreciated (I am using Unity 5 metallic standard shader). ).
Hi 3D Pros! I’m looking for an advice where to get or how to make a detailed model of the Mount Everest highest peak. I looked in sketchfab, but from the previews it seemed that the peak is just a couple of planes and no details. I’m thinking like just the top 3-5meters. TIA!
heh sounds like a dream to me, many productions avoid them like the plague. but not for the reasons you would assume. it usually comes down to, how much content needs to be pushed and how many people with how many dccs work on a projects. if the answer is many on all of these, usually hard edges get ditched because all…
I'm modeling a women without a shirt. At first I was going to model it with the breast as a part of the chest but that would look bad when and if it got animated. How should I model the breast so that they have the full range of motion plus lay naturaly on her chest?
Basically I want to tile a tire tracks pattern around a path I created in Photoshop. See image below, anyone know how to create that in Photoshop? I've tried creating a custom brush and stroking the path, but the pivot point of each stamp of the brush is centered so as soon as my path turns a corner it overlaps itself. Any…
Hey, I can't seem to any info on how to model newspapers or any other kinda trash (except for stones, trash bags). There must be a better way to do this than just by hand. Oh, and I'm interested in squashed bottles as well. Any pointers links ideas etc would help. Thank you! Im trying to make this in 3ds max btw. Few…
Today I really felt like that I wanted to learn how to sculpt, proper and good. Have been a box modeler for all my days, doing hard surface but i've always wanted to do some human stuff. So I followed some tutorials, without references :( , trying to grasp the basics and look of the human head. Just trying to get the major…