Hi, I have a little problem. I would like to model this type of hand with SubD approach. however I have no idea how to start and how to aproach something like this. Any idea ?
Hello i am looking for modelers and artist for my current video game project. The project is a sci-fi shooter. I will give you more info if you are intrested. Im looking for some good modelers, concept artist, and texture artist(someone who can add textures to the models, good textures not crappy ones). Who ever sees these…
Hello, we are a mod development team hoping to bring the original Goldeneye for the N64 to the HL2 Source engine. We are making steady progress. All of our weapons have been modeled and are available on our FTP. We are looking for skinners at this time to skin our weapon models. We are also seeking character modelers. If…
Hi, I'm getting started in using nDo v1.8 and following a basic tutorial (https://www.youtube.com/watch?v=xDZDWvTUz-c) and I'm wondering how do I get the cube model to show up like this: http://i.gyazo.com/2659c6fb2b57a86e9122576bda3244bf.png My version doesn't seem to offer any way to preview the normal map on either a…
Hi, I am having an issue where I would move the model with the root_ctrl and the IK doesn't follow it. Like so: This is when the FK/IK switch is turned on FK. If I turn it on IK, this happens: https://imgur.com/a/4ZZ6sf5 I am a beginner at rigging, so I don't really understand the nature of the problem. Does it have to do…
It probably seems like we're being harsh but people like us who model every day and have custom hotkeys/scripts/UIs set up to enable very fast modeling workflows are going to be hard pressed to be Impressed. :) You hail Verto as a 3d modeling game-changer but in your last post, impressing a client with simple real-time…
I can remember years ago George Lucas claiming that CGI actors were going to completely replace real actors. It still hasn't happened. In fact the uncanny valley effect for a lot of human models is so disturbing that it makes a lot of people uncomfortable to watch it and they don't know exactly why. The problem with AI…
I have tried Mudbox & ZBrush and I am beginning to think I kinda prefer traditional modeling to ZBRushing or Mudboxing.I don't know why.I think its way faster and I kinda feel I have more control over my mesh especially with inserting edge loops where u need to and also when modeling stuff that u need to extrude from a…
Hello! While doing my latest model I got some headaches doing the hair, I was doing it using the poly modeling technique which uses a single plane as a strand then UV mapping it and then duplicating and fitting each on the head at the right place. Later I saw some other technique which uses not strands but broader planes…
Hey guys, I am starting to apply for CG Generalist and modeller positions. I have my portfolio here: www.jroscinas.com And I am planning on creating my showreel over the next few days. So I was just wondering, how effective is it to have a showreel for this sort of position? I always thought that showreel is to showcase…