Hi there, I'm wondering if anyone has got the foliage shader linked from Marmoset here to work when you capture a video. I've tried both the .frag and .dom options, and they both work in the viewport, but when you capture the video the vertex animation doesn't do anything. I didn't see anything about this in the…
Hi everyone, im currently learning the retopology and UV stuff and wanted to ask something: if my aim is to get a job as a 3d character artist for animation should i take out the parts of my model that arent showing after i retopo? this model would be to post on my artstation by the way. or should i just leave them as the…
Hey I'm planning on presenting a character in UE4 once I finish the rig, but wanted to know if there is any way to pose it for screenshots without exporting anims? I ask because I'll likely place the character in one of the content examples and it would be great to not have to export parts of the scene into max, pose and…
Hello! We are a team of young game developers and are currently working on a new MMORPG. We are searching for more people to join us and work with us, and make it easier to reach our goal. We are looking for a 3D artist (modeller/texturer/animator – take your pick). Our current plans are to make a low-mid poly game with…
Hey guys , I'm a long time lurker of this forum and currently my studio is in need of a 3D Artist and Animator. Let me give you a brief intro about my studio : Method to Madness Studios (of which I am the Co-Founder) has been working on a survival horror project for the past two years. A more apt term for its genre would…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
Hello everyone i am a 3d modeler, and i am the lead artist of this project i might need some help on rigging and animating, also any asset artist/enviroment artist is always welcome,if you think you can help or you are interest on working on something else such as modeling houses/architecture stuff you'r welcome, if you…
Hello Studio ANC(www.studioanc.com) is a game art outsource studio base on China, especially the character animation.we glad to meet new cooperation opportunity on polycount, if you have following request that we could help with you, please don't hesitate to contact with us: >key-frame animation for the character,…
Hello all, first poster here aka be nice! One of my latest animations I'm close to finishing, any feedback is appreciated. Link below! https://drive.google.com/file/d/14GYmBqt8ZlxoF9ugHzqOLjWkxMvFOrLW/view?usp=sharing Thank you!