Hi everyone, im currently learning the retopology and UV stuff and wanted to ask something: if my aim is to get a job as a 3d character artist for animation should i take out the parts of my model that arent showing after i retopo? this model would be to post on my artstation by the way. or should i just leave them as the are? many thanks in advance.
Replies
if you go for animation you need to show only stuff with super clean topo...
at least the deforming parts...
thank you very much guys!