No wait, we are talking about two different things now I think... Just to clarify, what is described on the Valve dev site isn't the same as what hijak or brisck are doing right? I already know about using a large image map to modulate terrain materials of course, but in uncharted 2 and on the valve site they are actually…
I did some optimization on my site. And... from my end I am seeing a 4-500% increase in loading time which has me thrilled. GoDaddy did message me back and say they were having difficulties, but nothing that would slow my site down. So I went back and tweaked some java script and I think I fixed it. If someone could test I…
My younger brother is serious about airbrushing. I'm hoping to get into airbrushing myself once the income improves....so I've been doing some research. If he's serious, and wants something that will last, get an Iwata. Gravity Feed, easy to clean. An illustrator on conceptart.org uses it, and his works are amazing.…
killing people pointed me to chris bateman's site that talks all day and all night about game design stuff... but the bit on different types of innovation is very well written and cogent to this discussion: http://onlyagame.typepad.com/only_a_game/2005/09/flavours_of_inn.html it's a great site generally. bateman is maybe a…
Hey there I've been lurking on this site for the last 8 months or so and found it to be very helpful for an emerging 3D Artist. I've completed a few projects and would be interested in getting some critiques on the content I have so far. My plan is to find an entry position with a developer as a Environment Artist or Prop…
After reading the thread with Jon Jones's portfolio tips, I thought I would spread the word about a new portfolio creating site, Dunked.com. I've been messing with it since it's closed beta, and I'm super impressed with it. Not only does it have a really clean layout, but it allows you to customize absolutely everything,…
So I was browsing this forum and a couple of others and I see that you dudes really like people who make Pokemon models, so how about this I was browsing a site that will remain unmentioned and I happened upon this, I thought to myself wouldn't it be cool if the 3D artists of the community spliced some sprites to make…
Hey folks, I've lurked here for some time but haven't felt very confident showing anything off... until now! I recently finished a reel of some of my work this year, specifically two of my favorite models. Here's a link to my video on YouTube. A few pics from the video: And lastly, a link to both my alien and robot…
Hay, just finished my portfolio site and was looking for some feedback to make it better and more appealing to possible employers (pretty sure yall heard that before XP) http://www.thc-works.com I tryed to keep it simple, I count 2 clicks to get to the works, even included links to the other pages on each page for faster…
Hello everyone, so I joined polycount a little while ago for the polycount contest for csgo. Since then I haven't made use of this site... however I have a few questions which all fall under texturing. •Does anyone have any tutorials/videos that explains the different elements that make a realistic skin? •Does anyone know…