Hey guys this is my final thread for my university assignments for this year. This is my optional module - Motion Capture. Using motion capture data, and a custom character, you are required to produce a Set of 5 animations cycles. The animations and character must be exported to UDK and compiled into an animation set So…
Hey Guys, Like a few others on here from Irrational Games, I wanted to show some of the art I did while on Bioshock Infinite for the last 5 years. I was the Lead Modeler, which I managed 5 internal artists, outsourcing companies and day to day making art. Similar to other smaller companies, I had to wear a variety of hats…
-Hope I can explain it properly as I don't know some terms. Requirements: Need to make a BIG terrain model in Maya and texture it similar to that of UDK or CryEngine. ie. 1 Big texture(what you call that ? Color Map ?)+ 4-5 different detailed tiling texture and similarly 1 Big Normal Map + 4-5 detailed tiling Normal Map ?…
Hey everyone, This is my first Polycount thread so please bare with me. My name is Zack and I'm a student at Teesside University. I'm currently working on my final year project. I have 3 months to complete this project, at the time of posting this I have 5 weeks are remaining. The project is a 3D recreation of a room…
After 5 years of hard work, and thanks to many failed projects, I've ended up having a huge collection of game ready models. Because I'm moving to CGI department, those models will become "useless" to me. Now I wish to trade them with you guys at a very indie price. Let's cut the crap! For $150, you will get 2400+ fully…
Hi All, I am trying to render a concept model for a Jewelry Pouch but I am having some troubles. I started with a ZBrush High Poly > Brought it into Maya and Made a Lowpoly > Baked the Highpoly to a normal map skinned on the low poly > Exported the Low Poly to Keyshot > Applied the normal map to the model in Keyshot. Here…
We are a small studio seeking a concept artist to develop concept art for the prototype we're developing. GAME SUMMARY Party S is a city-builder RTS with politics, procedurally generated maps, and emergent victory conditions. Become an interstellar pioneer, go to desolate planets, AND MAKE THEM YOURS. Create new…
alright . this is my first post here so hello everyone now let's talk about my problem which has been bugging me since 5 hours ago .. i'm watching a tutorial on creating hair cards and things were going smoothly till i reached the part when i had to convert my splines into geometry using a free script called simple pipe ..…
Hi everybody, i have been modeling for about 5 months with some "breaks" between, but i think its time for my first enviorement. I have been playing around with some sketches for the last two days of a couple of map ideas, and i came out with this one. Its basically a misile lunch area hidden somewere in the forest, with…
Hi, I'm looking for someone to create 4 or 5 cars for an upcoming rally game. Our spec is shown in the image below, any more questions please ask. We are creating an arcade style rally game - the images below come from Sega Rally 2 which is a good example of the look we are going for. Bold, colourful arcade style…