Hey Polycount! Our USC Games team, Pareidolia, is looking for 2D and 3D Artists to join our team! Were a game development team for the '14-'15 USC Advanced Games Program. AGP is a year long development program where large teams (20-30) work to develop highly polished game projects. These games are shown at USC Demo days…
Big Sandwich Games is a game development and 3D outsourcing studio based in Vancouver, British Columbia. Founded by a group of industry veterans, Big Sandwich Games is dedicated to providing the highest quality in-game art assets to our clients. Our team's dev experience spans such titles as Bully (Rockstar Games / Take…
Creating the environment for Outland 17 has been a fun experience. Though the production of the game has made life quite busy, I have enjoyed every second of it. Working into the wee hours and burning the midnight oil is what every environment artist anticipates. The hard work that everyone on Grenade Tree Games has put in…
Hello friends, I'm working on a game and I have very little technical knowledge about the 3d modeling/texturing part of games and was hoping one of you might be able to point me in the right direction. I would love my game to have a mid to late 90's PC era look. The graphics look I'm particularly nostalgic for is seen in…
A racer who has had the option to race more often has joined my class recently so now I have competition. I haven't been practicing on the computer as much as I should have with other life tasks. I want to set aside some time for this. I'm not making any sense. Ok. I race R/C Cars as some know. Sample. And yes, I know how…
Hey fellow PolyCounters! So Game Wizards is starting 3 new STUDENT games. We are the same school that placed 2nd in the Make Something Unreal Educational category last year. My name is Nick Marks ( I am one of the teachers ) and I will be starting the thread off but letting most of my students keep it alive. We will be…
From the upcoming Mortal Kombat to Guardians of the Galaxy and Gears of War 4, you will find Jerad Marantz hard at work designing characters and costumes in many of LA’s most prestigious studios. Somehow in between he finds time to train some of the next generation of well known up and coming artists! In this interview we…
Hello there! My name is Logan Knecht. And, I am looking for an artist who can help bring an already functionally complete game get to the finish line. I am currently working on a game titled "Beached". I have a personal website where I've posted some information about it: http://www.itriedbeingpositive.com/…
Game Development is a general term for the process of making games. It is not a role which a game studio will hire you to do. If you don't want to be an artist, there are many other roles to examine. The most common game development roles are: * Programmer * Designer * Artist * Technical Artist * Quality Assurance *…
Hello all! These videos are a great insight to learning what is currently at the forefront of games art production so I thought I would share some playlists so its all in one easy to find location. Please feel free to post any "Behind the Scenes Games & Cinematics" you come across from indie to huge corporate games…