Minus what Vig has already mentioned, that looks great! Glad you took everything to heart and its pretty evident with the clock. Even though it seems you're working with UT200X asset limits in mind, hopefully you'll be able to dive into the newer tech too, specifically normal mapping. The extruded plate on the front of the…
Hi! One way to get a ideas how to make roads would be to study sample projects. The most recent one I can remember would be the matrix city. Maybe you find some useful information about roads in this thread (and the road specific thread mentioned in there):…
Hey there, So I'm attempting to create a character for my entry into GA's current mini comp, which so far hasn't gone well. I'm ashamed to say I've never done a character before (I know it sounds dumb that I'm entering a comp having never done one before, but I thought it was a good motivation to get into it regardless of…
Hi People, im started working on a M15A4 Weapon and for now i´am happy with the HighPoly: Here some Wires: I must say, that the right side of the M4/15 Weapon is horrible to model, when i try to extrude the Shapes out of the main cylinder and not just stick a new Box in it. Im Working now 4 Days on that and im happy with…
I was wondering if I could get some help. I'm experimenting with the high poly to low poly process and I'm stuck on a issue regarding my normal map generation. I've created a shape that is basically an extruded box top for a piece of real world lab equipment. In the normals however there are gradients everywhere even…
hey there, i'm new here so this is my first entry. i like the whole magichanic/ piltover stuff and thought to do an inhibitor as my entry for the contest. took a look around and didnt see that many threads doing this, so maybe it wont be that common... if there is time enough i'll try to do a turret, too. im used to do my…
Hi guys, I'm a beginner on 3DS max and I've followed a few tutorials on box modelling on digitaltutors.com. However, now that I want to make my own stuff from ground up, I'm getting in a serie of STRANGE problems and I can't find any help on internet. I started to make some sort of submarine, call it the way you want. And…
Hi all, and thank you for having me on Polycount. I love working with 3D in Blender thus far (although I am completely new at it), and I've completed the blenderguru tutorial of donut and coffeecup. Yet, I am suffering when setting up vertices for the creation of my own character design. I mirror, think about shoulder…
I'm quite new to modelling guns and haven't actually successfully modelled or textured one as of yet so hopefully I'll learn something from this since I'm tired of not finishing anything :eek: Anyway I have a question though since some models of anything really whether it be a gun or a chair or a human some models come in…
okay dudes millions of emails and IMs have prompted me just to post this(even tho i think i did already sometime last year) its baseman!!.. i use it for all models pretty much, my diablo model was started with a slightly modified version of this, oro, anarki, and all 2 thousand other things i havent finished. i tried to…