Hey, I've been looking around for tutorials as to how I would go about making a realistic flowing river in Max. Don't mention Realflow, not an option for me. There must be some way to get it animated looking right... right?
Hi guys I just wanna ask you how to make a realistic render like that ? I'm working on a project and I need your help come on genius ! please help. just told me how to achieve this look :( I'm also working on a bear
Okay, I'm working on an axe for the Game-Artist challenge, and have come to a realization: I'm not exactly certain how to texture realistic gold. Would I simply use the same techniques I'd use on steel, but with a slightly desaturated yellow-orange hue? Or what?
Working on this face right now, my goal is to make a realistic face of a woman and render it in Arnold with xgen hair. Right now it is being shown in marmoset 3. But the textures should be translatable. I would like feedback if anyone is interested.
Kings Harem Digital Painting Tutorial Series - Part 4 - Rendering Realistic Fabric & Immersive Environments Now available at www.gumroad.com/adamator Trailer - https://www.youtube.com/watch?v=8yDyR5SlXtI&list=UUf-cfRJyxATGTgWGiFkFUWA
That sounds fun. The downside might be anything about the realistic env that's not 100% realistic VS not stylized about the stylized version would clearly standout more. However, if you nailed the execution it wouldn't be a problem.